# Variables

Variables are simply names that we can give to values such as strings, numbers, and booleans. We use variables to store information so the computer can keep track of it. Variables are created by using the type of the variable and the name of the variable. Then you can assign that variable to the information that you want to store by using = and the content.

Look at the variables at the top of of MainActivity.kt.

    var Player1 = ArrayList<Int>()
var Player2 = ArrayList<Int>()
var ActivePlayer = 1
var setPlayer = 1
var colorBlue = Color.rgb(0, 161, 241)
// PUZZLE 3
var colorGreen = Color.BLACK

• Player1 holds the values of Player 1’s moves in the game.
• Player2 holds the values of Player 2’s moves in the game.
• ActivePlayer keeps track of whose turn it is.
• setPlayer holds the value for whether the game is Player vs Player or Player vs Computer.
• colorBlue and colorGreen hold the values for the player colors.